[Ombarus] ECS Architecture in Godot
04-02-2023
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🎯 Загружено автоматически через бота: vk.com/uploadervideo
🛑 Оригинал: youtu.be/fyh2ZjAFMZM
📺 Ombarus — www.youtube.com/channel/UCscoqrVcMbZwv5jIpKVYpDg
📃 Оригинальное описание:
Today I talk about my view of the ECS design pattern and I'll show you how I implemented it in gdscript using Node2d, JSON and Events.
Support me on Patreon ! ► https://www.patreon.com/ombarus
Music ► https://www.bensound.com
Website ► https://www.ombarus.com
Github ► https://github.com/Ombarus/DiceThrowCor
Email ► [email protected]
Twitter ► @Ombarus1
My name is Ombarus and I'm a programmer / game developer from Canada who recently moved to Japan and decided to try my own luck with game dev.
🛑 Оригинал: youtu.be/fyh2ZjAFMZM
📺 Ombarus — www.youtube.com/channel/UCscoqrVcMbZwv5jIpKVYpDg
📃 Оригинальное описание:
Today I talk about my view of the ECS design pattern and I'll show you how I implemented it in gdscript using Node2d, JSON and Events.
Support me on Patreon ! ► https://www.patreon.com/ombarus
Music ► https://www.bensound.com
Website ► https://www.ombarus.com
Github ► https://github.com/Ombarus/DiceThrowCor
Email ► [email protected]
Twitter ► @Ombarus1
My name is Ombarus and I'm a programmer / game developer from Canada who recently moved to Japan and decided to try my own luck with game dev.
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